[[alchemy_skill]] Avalon RPG

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Your current proficiency in Alchemy is Ultimate.
You have the skill to pass 250 charges.
Necklaces, Wands, Rods, Bracelets, Shoes, Staffs, Cloaks, Gauntlets, Rings,
Instruments, Medallions, Amulets, Orchids, Walking Canes.
Type LORESTAVE for information about your Stave of Lore.
Type LOREROBES for information about your Robes of Alchemy.
Your alchemical ability will allow you to focus the charms of:
HEALHAND Heal health depending on your skill.
WERELIGHT Summons a sprite of light to illuminate your way.
INVISIBLE To cloak yourself in invisibility.
FIREBOLT Shoot a firebolt at an enemy in adjacent location.
LEVITATE To levitate a few feet into the air.
AURA To wreath yourself in an aura of protection.
ICEWALL Creates a wall of ice to hinder enemies.
LOCATE Locating players, items and creatures about Avalon.
HANDBURN Primary charming attack, burning an enemy.
SPY Cast in a direction to spy through obstructions.
HEARING To restore hearing to a target, or yourself.
DEAF To deafen a target, or yourself.
FEEBLE Weakens your enemies, causing them to drop possessions.
SHIELD Conjurs a shield of arrow deflection about you.
PENTACLE Charms up a pentacle of protection about you.
SIGHT To give sight to a target, or yourself.
BLIND To blind a target, or yourself.
Type SPELLS followed by the spell for detailed information.
Type AB ALCHEMY BOTTOM to continue the list.

Your current proficiency in Alchemy is Ultimate.
CLOAK To shroud yourself or another in invisibility.
NULLIFY Nullifies magical defences about an enemy.
FIREBALL Sprays enemies or adjacent locations with fire.
DIAGNOSIS Performing a self-diagnosis of your afflictions.
COLDCONE Brings about a cone of cold to freeze your enemies.
WEB Smothers a foe in a magical web of constraint.
REVELATION To reveal astral, demonic and ethereal presences.
SLEEP To send a target into a deep slumber.
ANTIDOTE Antidote to many afflictions and poisons.
FIREWALL Raises a wall of fire to harm enemies passing by.
DEFLECTION Deflects the attentions of sensors and seeing stones.
BUGBANISH Banishes rune bugs that hold your loyalty.
SPARKLE Cascades sparkling stars onto you to cure webbing.
BRAND To brand a target with the mark of the Dark Lord.
DISGUISE To wreath yourself in an illusionary disguise.
PHYSICAL Charm of physical restoration and resurrection.
COMPULSION Placing your foe in a weak state of mind.
TELEPORT To create a teleport pill of your current location.
MAGICRUSH A rush of faster equilibrium for a short period.
BLASTDOOR Blasting open a locked door.
TRUELOCATION Locating everybody in Avalon at once.
PROJECTION To project a ritual to a specific foe.
SUMMON To summon a player or loyal creature to you.
CONSTRICTION Constricting movement of your foes in an area.
TRAVERSAL Travelling to a distant player after time.
Type SPELLS followed by the spell for detailed information.
Type AB ALCHEMY TOP to see more abilities.

Your Stave of Lore can issue power according to your skill in Alchemy. To use it, simply type LORESTAVE
followed by the power you wish to invoke. To gain help, type LORESTAVE HELP followed by the ability.
"Light" The tip of your stave will flash a bright light.
"Sense" To sense the whereabouts of an enemy or an item.
"Silence" To conjur a sprite of silence in the location.
"Summon" To summon loyal friends and creatures to your aid.
"Portal" To open a portal between you and a distant target.
"Shatter" To break the alchemical power of a potion.
"Smelt" To melt away the alchemical art in a rune.
"Lightarc" Arc of light to lash your enemies.
"Project" To project an arrow rune at an enemy being.
"Drain" To suck magical charges away from a location.
"Fell" Felling rune staves of your enemies.
"Vortex" To corrupt the focus of enchanted items.
"Uncharge" Sucking away charges from an enemy.
"Brilliance" To direct the charm of Brilliance at your enemy.
"Truearc" Arcs of light to spray in all directions.

Your Robes of Alchemy can issue power to protect you according to your skill in Alchemy. To use it, simply
type LOREROBES followed by the power you wish to invoke. Type LOREROBES HELP followed by an ability for
further information.
"Protection" To bring forth assorted protective defences.
"Diagnose" Perform a self-diagnosis with your robes.
"Antidote" Your robes will absorb an assortment of afflictions.
"Concealment" Your robes will afford you fine concealment.
"Falseness" To fool your enemies that you cannot be harmed.
"Regeneration" To gradually regenerate lost health.
"Deflection" To deflect the attentions of enemy magics.
"Melting" You melt through your cloak to a safe-haven.
"Alkar" To use your robes to conjur up a divine alkar.
"Flight" Causes you to fly up into the skies.
"Sparkling" Surrounds you in sparkling, releasing magics.
"Whirling" Whirls away the pursuit of a hostile entourage.
"Ethereality" Transforms you into an ethereal form.
"Resurrection" To restore your physical form when a ghost.
alchemy_skill, Rev. 2, Last changed on 2008-02-25 04:11, 394 page hits
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